PBR CG Textures › Imperfection › Imperfection and Decal of Bullet Holes (Imperfection 0003)

They are bullets holes. The most useful maps of this texture are normal and mask. With the normal map, you can shoot holes in any materials especially metal. The mask tells you the position of the holes.

It is good to be treated as an imperfection or decal.

These holes go outwards. This texture can also be used together with "Decal of Punch Through Holes (Imperfection 0004)" which goes inwards.


This is a seamless and tileable PBR CG texture for 3D artists.

Each package usually includes a Base Color Map / Diffuse Map, Normal Map, Roughness Map, Displacement Map, Metallic Map (Metals Only) and Ambient Occlusion Map.

The texture maps are applicable to Blender, Substance Painter, Maya, 3D Max, Cinema 4D, Unity, Unreal Engine etc.


Tags:
Shiny
Glossy
Gray
Grey
Silver
Damaged
Architecture
Archviz
Metal
Imperfection
Bullet
Hole
PBR
Procedural
Substance
Designer
Other
Decal



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