Worn Old Wood Planks Texture
They are old wood planks which have a lot of wear, cracks and scratches. Wood grains can also be seen.

The plank amount, grout width, wood color etc. can be changed by the SBSAR file.
 
Dirty and Worn Terracotta Roof Tile Texture with Lichen and Bird Poop
They are old and worn roof tiles. Since the tiles are on the rooftop, it is full of lichen and bird poop.

With the SBSAR file, the amount of tiles, lichen, bird poop, dirty level, damage level can be manipulated.
Asphalt Texture Covered by Bitumen
The base is an asphalt road which is covered with bitumen of various colours.

Due to weathering, cracks can be found on the surface. The SBSAR file allows the amount and depth of the cracks to be adjusted.
 
Raw Concrete Texture
It is the base concrete texture. It is primitive and raw having large and small pores on the surface.

It is suitable for building plain walls, especially those in industrial style. The SBSAR file allows the hole sizes and depths to be adjusted.
Damaged Concrete Plates
It is a wall made of concrete plates, but it is highly eroded making a very bumpy surface.

With the sbsar file, the grout intensity and damage level can be adjusted.
Brick Wall of Medieval Forts
It is a brick wall texture which can be used for texturing medieval forts. Of course, it is suitable for modern architecture. There are smaller pebbles between large bricks.
Sandy Stone Floor Texture
It is a floor covered with irregular stones and a thin layer of sand is covering the rocks. It is a good material for both modern street view or medieval scenes.
Rock Texture
It is a simply rock texture, but can be applied to a large varieties of natural environment. It is simple, but useful.

It can be used to texture a single stone or as a rocky ground of cliff.
Grass Texture Generator
It is a grass texture. It can be imported as a plane. 2 planes can also be put together to make a cross to mimic bunch grass. Then the planes can be scattered among the meadow. The 4th picture shows the result of such scattering method.

With the sbsar, tremendous varieties of grass can be generated with different colors and orientations.
Concrete Plaster Wall Texture
It is a concrete wall with some plaster, but has numerous dents of various sizes due to bumps, hits or shots.
Wood Planks with Nails
They are wood planks with nails on both ends. Rust can be found on the nails. The wood planks has a lot of worn areas due to weathering. Knots also appear on the planks.
Sweater or Jumper Fabric Texture
It is a fabric for sweater or jumper. Some imperfection of knitted clothes can be found. If you increase the tile, this woven pattern can be used for any clothing.
Birch Tree Bark Texture
It is a tree bark texture. From its horizontal patterns and the peeling, we can tell it is a birch tree.
Decal of Punch Through Holes
They are punch through holes. The normal map can be used for creating punch through effect of papers, card boards or creating bullet shots.

These holes go inwards. This texture can also be used together with "Imperfection and Decal of Bullet Holes (Imperfection 0003)" which goes outwards.
Imperfection and Decal of Bullet Holes
They are bullets holes. The most useful maps of this texture are normal and mask. With the normal map, you can shoot holes in any materials especially metal. The mask tells you the position of the holes.

It is good to be treated as an imperfection or decal.

These holes go outwards. This texture can also be used together with "Decal of Punch Through Holes (Imperfection 0004)" which goes inwards.
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