It is a texture of lemon skin. Oil glands can be found on the surface. Remember to apply the scattering / subsurface map to create realistic peel.
This material can be used together with Lemon Slice Cross Section
(Food 0020) to produce a perfect slice of lemon.
The oil gland colour intensity, green tint intensity, skin texture, wrinkle length etc. can be managed through the Substance SBSAR file.
This material can be used together with Lemon Slice Cross Section
(Food 0020) to produce a perfect slice of lemon.
The oil gland colour intensity, green tint intensity, skin texture, wrinkle length etc. can be managed through the Substance SBSAR file.
This lemon slice is a cross section of a lemon.
This material can be used together with Lemon Skin Texture
(Food 0021) to produce a perfect slice of lemon.
The color of the peel, albedo(skin), juice sac, speck color, color variation, amount of oil glands, columella height etc. can all be changed by the Substance SBSAR file.
This material can be used together with Lemon Skin Texture
(Food 0021) to produce a perfect slice of lemon.
The color of the peel, albedo(skin), juice sac, speck color, color variation, amount of oil glands, columella height etc. can all be changed by the Substance SBSAR file.